Last week, Atul Varma, David Humphrey and I took some time to think about crafting specific missions or quests that were directly mapped to initial interactions or skills that can be acquired when using the Hackasaurus X Ray Goggles. These training missions are being thought of as a way to introduce a new user to the "Hackasaurus" experience (no relation to the Jimi Hendrix Experience). Here is a little summary of our prototyping session.
The first thing that we did, was list the basic kinds of interactions that we know teens either have or that we would like them to have with the goggles:
Skill: Learn how to read and edit links
The idea for this sketch is that you can edit a link. So here, you have three animal links that connect to wikipedia entries, except the link for cat goes to an ugly dog- so the user will have to change that link using the goggles
Skill: Learn how to delete an element
The idea here is that the ball is moving around the frame (which has kind of a Super Mario Brothers set) and the goal is to get the ball into the basket which cant be done until you delete the div of the bar that is blocking the basket, using the goggles of course.
Skill: Learn how to use CSS
This sketch shows that a user can use css to create an avatar . The idea would be that using the goggles with the CSS functionality (and even html editing) you can either reposition the objects to cover the avatar body and/or add your own elements to personalize it.
In the future at some point, we will prototype these using the repository on GitHub that Atul made for Hacker Parcours and game like creations.